The "Snapshot Mode" returns from the previous game, where players can pause the game and take pictures using the Nintendo Switch's button. Unlike the previous Super Mario Odyssey, in Co-op mode, where the second player plays as Cappy, he moving independently from the other players instead of hovering automatically over Mario's head. It features a Quick Switch, which allows players to switch to other playable characters, such as switching from Mario to Luigi and vice versa. Like Mario, they can throw their allies as if they were boomerangs for long range attack, they can use them as an extra platform to bypass obstacles, use them in conjunction with his dive move to cross large distances, and can also "capture" certain objects and enemies to take control of them, replacing the traditional power-up system seen in the previous Super Mario games since Super Mario Galaxy. In addition, three new characters called Tiara, Belfry and Trilby allies with the quartet along with Cappy, and takes possession of their hats. The quartet maintains their moves from previous 3D titles, including the Triple Jump, Long Jump, Side Somersault, Backwards Somersault, Roll, Ground Pound, Ground Pound Jump, Spin Jump, and the returning Dive. There is no central hub world, as the Odyssey is rather used to move from one location to the others. It's new features is it can add wheels to drive through the terrain and a motor to sail across the seas. Super Mario Odyssey returns to the explorative sandbox-like gameplay seen in Super Mario 64 and Super Mario Sunshine, where the quartet explores various areas in order to collect Power Moons to power the Odyssey, allow it to fly from kingdom to kingdom. To rescue them, Cappy and Tiara recruited two Bonneters, Trilby and Belfry for Luigi and Daisy. The plot itself centers around Mario, Luigi, Princess Peach, and Daisy having to rescue King Topskey and Queen Bonneta from Bowser's possessed hat, Klaxon and his evil minions. So what do you think? Have you managed to get all the Power Moons in the Cloud Kingdom? How about the other levels? Let us know your thoughts in the comments section below.Super Mario Odyssey 2 is a platforming game for the Nintendo Switch and is the sequel to 2017's Super Mario Odyssey. To find the Power Moon locations for the other levels in Super Mario Odyssey, check out our other Kingdom Guides: This will take you to the sixth face of the cube, which has its own Power Moon surrounded by Fuzzies. Use this to climb up to the warp pipe at the top of the screen. Instead of dropping down, find the hidden block next to the drop-down spot. ![]() Once you get the fifth shard, you’ll get the Power Moon.ĭo the same thing you did for #8, except stop when you get to the fourth face of the cube. This is one of the “Collect the 5 shards” Power Moons, so go through each face of the cube collecting all five. Go down the Moon Pipe by the Hint Toad and you’ll start a 2D level on a cube. Again, it’s easier if you take a screenshot first, so you have something to refer to when recreating the Goomba. Power Moon #7 - Picture Match: A Stellar Goombaĭo the same mission you did to get Moon #1, only now you need to score 80 or better. You might need to do this a few times to figure out a strategy, because the platform moves quickly. You’ll need to throw Cappy at the notes quickly to collect them all in time. 16 notes will appear in four groups of four. There will be a treble clef here, so walk into it. Once at the platform, ground pound it to send you up into the air. Power Moon #6 - Taking Notes: Up And Downįind a sunburst platform east of the Nimbus Arena by jumping along a few cap clouds. Once you get the key, return to the panel to unlock it, then retrieve your Power Moon. To get the key, go north from the locked panel and jump across a string of cap clouds after going down a curved staircase. Once you break open the Moon Rock, you’ll find a locked Power Moon below. You’ll need to act fast, so make sure your Cappy throws are lined up each time. Jump across these clouds quickly to make it to the Power Moon. Ground pound on the sunburst to shoot up to another area with cap clouds. Power Moon #4 - High, High Above The Cloudsįind the row of cap clouds, and jump from one to the next until you reach a platform with a sunburst. When the vibrations are at the strongest, do a ground pound to uncover the Power Moon. While at the moon phase platforms for #2, go to the half moon platform next to the Toad and feel for vibrations. It will show where the rest of the Power Moons are. ![]() To gain access to Power Moons 3-9, you’ll need to return after defeating Bowser and smashing the moon rock. The map of Power Moon locations once the Moon Rock has been taken care of Photo: Nintendo
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